Designing Apps for the iPhone X’s Notch

Max Rudberg has followed his excellent piece on designing UI elements for the bottom of the iPhone X’s display with this piece about designing for the top. There are a lot of great ideas here that, to my eye, make the most of a less-than-satisfactory resolution of the sensor housing. These design decisions are currently being made without an iPhone X in hand, though; I’m very interested to see the evolution of app design within, say, the first few months of the X’s availability.