About Half of U.S. Smartphone Owners Say They Spend Too Much Time Using It ⇥ pewresearch.org
William Bishop of Pew Research:
Between scrolling, notifications, and messages, smartphones can be hard to put down. Just over half of U.S. adults say they spend too much time on their smartphone, according to a Pew Research Center survey from May and June 2026. About a third of adults say their smartphone use is about right, while just 3% say they spend too little time using these devices.
Notably, 70% of smartphone owners in the U.S. aged 18–29 say they believe they use it too much. I am skeptical of public polling — maybe we are societally more approving of shaming our own device use — but this also tracks with what I hear casually from friends and family. Anecdotally, many people I know have expressed that they want to be on their phones less often.
But the editors of Andreessen Horowitz’s It’s Time to Build newsletter — hosted on Substack, a platform they are investors in — believe this behaviour actually indicates people are very happy. Ruby Thelot, professor of design and media studies at New York University and “astute tech observer”, says the heavy use of social media platforms, like Meta’s Facebook and Instagram — Andreessen Horowitz invested in both, and Marc Andreessen is on Meta’s board; none of this is disclosed — is simply evidence we love them:
People en masse are getting on social media, by choice. From 2016 until now, the number of social media users has grown from 2.5B to close to 6B people. Enshittification isn’t real. It’s three TikToks in a trenchcoat, and, maybe, a book deal. It’s good for discourse but does not describe actual reality and user patterns.
Returning to Instagram. The average daily usage showcases an increase in time spent on Instagram every day as well. Users are coming back for more, in a highly competitive attention arena, year after year.
There is a lot of assumption in these two paragraphs, and I think the “close to 6B people” is worth examining to start. Thelot attributes this statistic in the chart above to Backlinko. It cites no source, but a web search indicates to me this originates with Manochi’s DataReportal, which disclaims “‘user identities’ may not represent unique human individuals” because, as the company explains on the sixth slide of its report, it may count multiple social media accounts or business accounts as individual identities. These are not necessarily people, and Manochi says it is improper to compare figures year over year as Thelot does. (And, to be fair, which Manochi also does on slide 321.)
A lack of rigour is not unique to this data point.
Thelot next shows a chart indicating daily Instagram use rose from 25 minutes in 2017 to nearly 34 in 2026. This is, to Thelot, simply evidence that people like using it and want more. But, to return to the Pew poll above, it seems that people do not feel good about spending more time on their smartphones. Though Pew did not ask (PDF) about social media specifically, roughly half of respondents aged 18–29 said it negatively affects their productivity. And, according to slide 337 of that Manochi report, 30.7–44.0% of people say they use social media to “fill up spare time”, trending higher for younger generations. It is plausible that more younger people are spending increasing amounts of time on social media apps and they do not feel good about it. In other words, the time spent numbers are not a good proxy for enjoyment or value.
Emanuel Maiberg, 404 Media:
People need to be on Linkedin to find jobs. Municipalities and news organizations share important updates on social media first. You might be pulled onto Facebook or WhatsApp against your will because your local school or community of parents congregate there. That doesn’t mean they like it. It is possible to hate something with your entire being and still participate in it.
Regardless of whether you call it “addiction” or some kind of compulsive behaviour, it is plausible many people dislike their own actions but struggle to change them. It is also possible these products are designed to take advantage of that to extract more time out of each user.